0.39.3

2022/04/02

Fixed

  • Generated hits can now trigger auto-wounds if the relevant modifiers/abilities are combined. Big thanks to u/Striky_ for raising this!
  • Generated hits/wounds are now considered "successful" for the purposes of stacking other modifiers/abilities. Note that they will not represent a "rolled value" for the purposes of any other modifiers/abilities that trigger off of one.