0.42.0
2022/05/25
Added
- "Override requirements" is now available as a profile ability type.
- Add "Grav: 2" & "Grav: 3" to the options under "Special" weapon abilities.
- You can now specify whether auto-wound effects are to be treated as unmodified 6s or not when configuring a "Conditional effect" modifier. The default is to continue to treat auto-wounds as not having roll values.
- Added the following new preset global modifiers:
- "Hit roll of 6 (unmodified) : 1 auto-wound (treat as unmodified 6)"
- Added the following new preset profile abilities:
- "Only wound on a 3+ (unmodified) (irrespective of attack modifiers) (if defender)"
- "Only wound on a 4+ (unmodified) (irrespective of attack modifiers) (if defender)"
- Added the following new preset weapon abilities:
- "Grav: 2"
- "Grav: 3"
- "Hit roll of 6 (unmodified) : 1 auto-wound (treat as unmodified 6)"
Improved
- Renamed the "Grav" weapon ability to "Grav: D3" (and updated all related preset & custom abilities).
- Warn users that have local storage disabled in their browser (UnitCrunch requires local storage to function).
- Performance improvements.