0.45.0

2022/07/26

Big improvements to results reporting which now offers mean, median & modal averages as well as charts that visualise wasted damage & overkill. Improved results summary when simulating attacks vs single-model defender profiles.

Added

  • Added "Averages" tab to summarised results. This shows the mean, median & mode (plus the median & mode's cumulative frequencies).
  • Added an average type selector to the "Weapon results" tab, use this to adjust what average types are displayed in the weapon results table. This preference will be stored between visits.
  • Added the option to toggle whether summary charts display "winsorized" data or not (more on this below).

Improved

  • Charts no longer show winsorized data by default (results above the defender wounds/model count are no longer combined when visualising data). This helps show overkill & wasted damage as well as give a better idea of the distribution curve. Note that winsorized data is still used to calculate averages for overall results.
  • Results above the defender's wounds or model count (depends on model count) are now shown as more transparent in summary charts to help emphasise overkill or wasted damage (as well as the point at which winsorization begins).
  • The summarised "Expected result" now uses the median average rather than the modal average (the mode is still available via the "Averages" tab).
  • The "Wounds remaining" summary has been replaced with a "Final damage" summary and uses a chart to visualise data.
  • Individual results will no longer display a single "0" decimal value.
  • "Chance of slaying the defender" is only shown if it's different from the chance of the expected result (saves on possible duplicated, redundant reporting).
  • Clearer notes to aid interpretation of results.
  • Adjusted chart heights.
  • UI & copy tweaks.

Changed

  • "Most frequent results" tab renamed to "Weapon results".
  • "Models slain" & "Wounds remaining" tabs have been removed.
  • Previous sim results are now hidden when a new sim is set running.
  • Tweaked demo profiles and the simulation that UnitCrunch initialises with.

Fixed

  • Defender points efficiency would display "Infinity%" when attacker points efficiency was 0.