0.47.0

2022/08/24

First class support for Daemon saves. Ranged weapons can now use relative strength values.

Added

  • A "Profile template" input is now available when editing profiles using the "All" and "Defender" input filters. Options include "Standard" & "Daemon". Selecting the "Daemon" template will swap out the "Save" & "Invuln" inputs for "DSv: melee" & "DSv: ranged" inputs.
  • Display "DSv" characteristic for a profile selected as the current defender when relevant.
  • Added Daemon save functionality to the simulated attack sequence.

Improved

  • Ranged weapons can now express their "Strength" characteristic as relative to the unit's "Strength" characteristic (e.g. Strength: "User, "+2", "x2"). This was previously only available to melee weapons.
  • A "Strength" input is now available when editing a profile using the "Attacker: Ranged" input filter.
  • A unit's "Strength" characteristic is now only required if it has any weapons that depend on it.
  • Improved input validation for a profile's "Strength" characteristic.
  • To avoid redundancy, "winsorization" notes and UI options are only displayed for summary results that actually use winsorization to calculate mean/median averages (i.e. results where overkill occurs against multi-model units or where excess damage occurs against single model units).
  • Characteristics that indicate requiring a roll value or higher are now displayed with a "+" suffix on the currently selected attacker/defender profile.
  • Stability improvements.