0.55.0

2023/06/29

Features

  • Maximum abilities per profile increased from 4 to 6.
  • Maximum weapon abilities per weapon increased from 4 to 6.
  • Added "LETHAL HITS" as a preset global modifier.
  • Consolidate modifiers/options for re-rolling "all"/"failed":
    • Removed option to re-roll "Failed result(s)".
    • Renamed re-roll option "Possible failure(s)" to "All possible failures".
    • Automatically updated all existing re-roll "all" modifiers to use the "All possible failures" option.
    • Removed FAQ: "What's the difference between re-rolling "failed" and "possible failed" results?"
  • Show explanation when "Re-roll limit" is disabled (re-roll effect).
  • Added support for the WALKER keyword.
  • Added the following preset weapon abilities:
    • ANTI-WALKER 2+
    • ANTI-WALKER 3+
    • ANTI-WALKER 4+
  • Added the following preset profile abilities:
    • "-1 to wound roll (if defender)"
  • Added the following preset global modifiers:
    • "Hit roll of 5+ (unmodified) : critical hit"
    • "Wound roll of 5+ (unmodified) : critical wound"
  • "Attacker charged" condition can now be paired with the following effects: "Increase weapon attacks", "Override requirements", "Re-roll".
  • "Increase weapon attacks" effect is now available to global modifiers & profile abilities (as well as weapon abilities).

Fixed

  • If a profile ability has an active alias it should be displayed in the profile abilities table when selected as the current attacker or defender.