0.55.0
2023/06/29
Features
- Maximum abilities per profile increased from 4 to 6.
- Maximum weapon abilities per weapon increased from 4 to 6.
- Added "LETHAL HITS" as a preset global modifier.
- Consolidate modifiers/options for re-rolling "all"/"failed":
- Removed option to re-roll "Failed result(s)".
- Renamed re-roll option "Possible failure(s)" to "All possible failures".
- Automatically updated all existing re-roll "all" modifiers to use the "All possible failures" option.
- Removed FAQ: "What's the difference between re-rolling "failed" and "possible failed" results?"
- Show explanation when "Re-roll limit" is disabled (re-roll effect).
- Added support for the WALKER keyword.
- Added the following preset weapon abilities:
- ANTI-WALKER 2+
- ANTI-WALKER 3+
- ANTI-WALKER 4+
- Added the following preset profile abilities:
- "-1 to wound roll (if defender)"
- Added the following preset global modifiers:
- "Hit roll of 5+ (unmodified) : critical hit"
- "Wound roll of 5+ (unmodified) : critical wound"
- "Attacker charged" condition can now be paired with the following effects: "Increase weapon attacks", "Override requirements", "Re-roll".
- "Increase weapon attacks" effect is now available to global modifiers & profile abilities (as well as weapon abilities).
Fixed
- If a profile ability has an active alias it should be displayed in the profile abilities table when selected as the current attacker or defender.